Chapter 2 begins only after Eerie Errands concludes Chapter 1. Its 11 quests form one continuous escalation: enroll at the University, deliver its alumni letters, repair E.M.A., follow the Rare Coin inquiry, survive a kitchen job, help Jesse, investigate InfinIT, replace three billboards, and reach the Art Park presentation. The route below preserves every location change and time gate in that chain.
Current scope: Little Sim World left Early Access with v1.0 on August 17, 2026. The launch added Chapter 3. This article ends at the documented Chapter 2 finale, The Big Reveal, and does not invent the new chapter’s actions.
Crash Course in Academia: choose a degree and attend class
Go to Little London University and locate Dr. Elise Halifax. Speak with Hugo Everheart as well, then use the University Board to enroll in a degree. The final gate is 60 minutes of class time. Signing up is not the completion trigger; remain in the class interaction until the tracked hour is credited.
If the campus visit begins without the expected conversation, confirm that Eerie Errands is finished and that Crash Course in Academia is the pinned quest. Chapter 2 does not have a second supported starting route in the supplied quest order.
Alumni Survey: sort first, then make three deliveries
Dr. Elise sends you to Royal Snail. Talk with Prya, enter the back room, and sort the letters at the designated shelf. Speak to Prya again and collect the University letters from the back-room shelf. Do not leave after sorting: picking up the letters begins Part 2.
Alumni Survey Part 2 has three recipients and two interruptions:
- Visit Simon’s Pub and deliver Simon’s letter.
- Go to Banana21, handle the mouse in the shop, then give Jacques his letter.
- At the Museum, clean the Ice Cream Statue before delivering Dr. Aveyard’s letter.
The mouse and statue are quest gates, not optional flavor. When a recipient has no delivery prompt, complete the local problem before checking the letter again.
Technophobia: build E.M.A. from a dumpster part
Start with Archer at Berry’s Electronics, then inspect E.M.A. near LetsGo. Her diagnosis points to the dumpster beside LetsGo. Search it, unpack the Box of Spare Parts, and use the unpacked object on E.M.A. The inventory package and the actual repair part are different states; opening the box is therefore essential.
A Buzzy Trail follows the mystery of the Rare Coin’s owner. Question Yuna at LetsGo, Dr. Aveyard at the Museum, and Nanako at Moon Coffee, then return to Archer at Berry’s Electronics for the confrontation. This is a four-person circuit; the available evidence does not indicate a hidden fifth witness.
A Kitchen on Fire: repair, cook three dishes, then deliver
Yuna calls you back to LetsGo. Find out what happened with Hana and repair the Soup Kitchen stove. Once it works, prepare one serving each of sausages, buttered toast, and a veggie sandwich. Deliver all three to Hana.
Use the quest panel as a cooking checklist. Repairing the stove unlocks the next phase, but the route advances only after all three different dishes are complete. If one dish appears to be missing, inspect the prepared food instead of making extra copies of the other two.
A Quirky Journey: carry Jesse’s equipment into a night search
Read the mailbox message and meet Jesse at the Pawn Stall. Collect Jesse’s special equipment through D&Y, then fish at the Dock for the requested mythical catch. Speak with Thomas before moving to the final search.
The colorful leaf appears beside the Art Park statue between 19:00 and 05:00. This is the chapter’s only overnight collection window. If daylight is approaching, wait for the next evening rather than searching unrelated parks. Return the result to Jesse at the Pawn Stall.
Libra Ex Machina: follow the contract into the University
Check on Chloe at the Library and take the cooperation contract with you as you head toward Dr. Halifax. The quest then asks you to find a way onto the University campus, enter the building, listen to the meeting between Halifax and the buyer, and get the contract inside. Once the meeting sequence ends, report what you heard to Chloe.
This is an investigation chain, so advance one quest interaction at a time. The documentation does not support a universal bypass or a fixed movement exploit for entering campus. Follow the current v1.0 quest indicators when they supply the access point.
Eye to Eye: produce one poster for three billboard jobs
Meet Veronica at Royal Snail. Update the billboard outside Royal Snail and the one by LetsGo, then design the campaign poster on any computer. Print it with the counter printer in the Library. Install the finished poster on the billboard across from Moon Coffee and return to Veronica.
Designing the poster on a computer, printing it at the Library, and placing it on the street are three separate steps. If the Moon Coffee billboard cannot be updated, verify that the printer produced a physical poster before retracing the earlier boards.
Surprising Preparations and The Big Reveal
Surprising Preparations is a short courier sequence. Collect Chloe’s papers at the Library, go to the Art Park, and hand them to Veronica. Completing the delivery opens the presentation setup.
The Big Reveal uses two nearby power sources. Take energy from the Power Box beside the Art Park, then from the nearby lamp post. After both sources register, join the crowd at the Art Park presentation. That interaction is the documented endpoint of Chapter 2 and awards the story completion state associated with Ominous Future.
Five checks before treating the chapter as stuck
- University: enrollment and 60 credited class minutes are separate.
- Royal Snail: sort, speak to Prya, and then collect the letters.
- E.M.A.: unpack the spare-parts box before trying the repair.
- Jesse’s route: the Art Park leaf is only supported from 19:00 through 05:00.
- Billboards: design on a computer, print at the Library, then install the printed result.
The v1.0 patch made most quest indicators clearer and fixed several pinned-quest display issues. Follow the current indicator before relying on advice written for the Early Access client. After The Big Reveal, continue through the v1.0 story prompt; this guide intentionally does not speculate about unsupported Chapter 3 steps.
For the route that leads into this chapter, use the Chapter 1 walkthrough. Optional character, interest, archaeology, bus-stop, and festival chains are organized in the side quest guide.