Resonance has 30 Charms, but a clean sweep is easier when you ignore their inventory grouping and collect them in chapter order. Five Beads, five Arm Bands, five Bracelets, five Trinkets, five Seals, and five Pierced Coins make the complete set. Most come from chests; Pierced Coins are tied to Theseus Echo altars and should be read as interactions, not ordinary loot.
This route follows the launch client checked on August 28, 2026. Chapter Select retains collectible progress, so a missed chest can be cleaned up without rebuilding the whole story run. After every pickup, wait for the acquisition panel and check the family count; opening a chest is not proof if a restart occurred before the save registered.

Know which family count you are repairing
| Family | Passive effect | Locations |
|---|---|---|
| Beads | Chance that incoming archer shots miss | Chapters 2, 3, 6, 7, 10 |
| Arm Bands | Wider parry window; not relevant to Narrative auto-defense | Chapters 3, 4, 5, 7, 11 |
| Bracelets | Chance to increase critical-strike damage | Chapters 2, 3, 5, 7, 11 |
| Trinkets | Chance to survive a lethal hit | Chapters 4, 5, 7, 10, 13 |
| Seals | Chance for a defeated enemy to drop a throwable | Chapters 3, 5, 6, 9, 12 |
| Pierced Coins | Chance that using Focus does not empty its gauge | Chapters 5, 6, 7, 9, 10 |
Each additional item in a family improves that passive. The count matters more than the order in which a specific Bead or Seal was found. Use the labels below as route identifiers, then verify the in-game family total rather than expecting each pickup to have a unique item name.
Chapter 2 – Felons: take two before leaving the carnival
Beads 1 – the alley before the festival opens
After Leni lockpicks the route into the carnival, follow her through the narrow gap in the fence. Before committing to the main festival alley, inspect the immediate side space and open the small chest. This is the chapter’s first Charm and the first Beads pickup. If you can already see the large public square and performers, turn back to the last squeeze-through.
Bracelets 1 – the first archer ledge on the escape route
After sending both carnival signals, recover the rooftop route. Sophia learns to pull an archer from a roof with the Grapnel. Cross to the ledge that enemy occupied and open the chest before jumping onward. The progression route leaves that roof immediately, so the safe checkpoint is the empty archer position, not the later arsenal fight.
Chapter 3 – Those Before Us: clear four around the statue route
Beads 2 – below the ruined house on the statue approach
When the objective points toward the large statue, drop into the lower ruins. Find the remains of the house on the left side of the approach and search below its floor line. The chest sits in the lower section beneath those house remains. Collect it before climbing into the broader city route.
Arm Bands 1 – the basement to the statue’s right
At the statue, enter the ruined building on the right. Locate the fresco of warriors holding Sphere keys. With the fresco in front of Sophia, go left and drop through the opening into the floor below. Search the next room for the chest. If you are still at street height, you have not entered the basement that contains the Charm.
Bracelets 2 – beside the door that separates Sophia and Leni
Climb the left-hand slope away from the statue until Leni attempts to pass through a damaged doorway. She gets through while Sophia is cut off. Put the broken door behind Sophia and check the room to the right before taking the alternate climbing route. The chest is visible from this separated-side state.
Seals 1 – left of the last wooden walkway
After Sophia and Leni reunite in the upper ruins, break the wooden obstruction with the Grapnel and continue toward the High Temple. Just before stepping onto the long wooden walkway that leads to the large green door, turn left. The chest is beside the edge of the ruined building. The green temple door is the point of no return for this short search.
Chapter 4 – From Hell It Rose: one before the Trial, one near its exit
Arm Bands 2 – the camp above the giant statue
After the entrance code opens, slide down and approach the enormous statue. Take the wooden path on the right. Before dropping to its lower continuation, climb the short ledges on the right to reach a small camp. The chest is beside a tent; a Resonance Point near the crates provides a second confirmation that you found the correct ledge.
Trinkets 1 – turn around in the post-trap pedestal room
Late in the First Trial, survive the army fight around the spike mechanism and pass the released gate. Drop into the chamber with the Sphere pedestal, but do not activate it immediately. Turn around from the pedestal to find the chest behind the landing route. Taking the platform down first carries Sophia into the next sequence and hides this simple return check.
Chapter 5 – Desolation It Wrought: five across the Second Trial
Trinkets 2 – the camp behind the pull-down wall
After the first soldier fight outside the Trial entrance, pull down the wooden section on the left with the Grapnel. Pass through it, crawl beneath the house on the right, then follow the path left into another area. Climb to the campsite on the left-hand ledge and open its chest.
Seals 2 – continue from the same detour into the spiked ruins
Return from the Trinkets camp but remain in the optional ruined-house route. Follow it around to the right until houses and floor spikes appear. Defeat the soldiers, then pass left through the ruined structures. The Seals chest is inside that continuation. These two pickups share an entrance but sit on different branches; one chest does not clear both.
Bracelets 3 – go left when Leni is cut off
Later, Leni becomes separated from Sophia during the route toward a symbol. Continue alone until Sophia drops to the lower shore beside the platform field. The story path goes right; turn left instead, climb the available ledge, and cross the small gaps to the chest. Return to the landing point to rejoin the intended direction.
Pierced Coins 1 – the axe altar before the symbol platforms
On the approach to the Symbol Platforms puzzle, search the west side of the path for an axe-marked offering place. Interact with the altar to trigger Theseus’s Echo and receive the Pierced Coin. There is no chest opening here. The completed vision and Coin acquisition panel are the readback.
Arm Bands 3 – the beach after the Symbol Platforms zipline
Complete the symbol-platform route and use the long zipline out of that section. On the beach where Sophia lands, sweep the side nearest the water before going up the story stairs. The chest sits on the eastern side of this landing area. If you have already returned to the hall of symbol pedestals, the beach search was passed.
Chapter 6 – What Lies Beneath: use Daedalus’s room as the hub
Seals 3 – the crate beside the corridor reflector
After a creature escape, Sophia reaches a corridor lined with lanterns and a blocked route. At its far end, break the crates to uncover the light reflector. Use it to burn the petrified growth from the exit. Break the separate crate to the reflector’s right to expose the Charm chest. Clear the room before squeezing through the newly opened gap.
Beads 3 – right of the Daedalus discovery
In the room with the miniature labyrinth and petrified Daedalus, finish the scene that grants Daedalus’s Key. With the petrified figure behind Sophia, take the right-hand side of the room and open the chest before jumping toward the exit doors. The miniature maze and the newly acquired Key are the stable scene anchors.
Pierced Coins 2 – through the Key-only side door
From the Daedalus room, use the new Key on the optional secured door rather than immediately taking the surface route. Follow the passage to the axe-marked offering altar and interact for the second Pierced Coin. Continue to the adjacent Hero’s Grave only if you also want the Sica; the Coin interaction is complete before the weapon tomb.
Chapter 7 – Death It Sowed: five around the Black Temple
Beads 4 – beside the boats after Sergio
After Sophia speaks with injured Sergio, continue to the nearby shore. Search around the cluster of small boats rather than climbing away toward the temple. The chest is beside the middle boats. The Tarot Card body nearby is a useful confirmation that you reached the correct beach, but it is a separate collectible.
Arm Bands 4 – return to the beach after the double Grapnel crossing
On the route to the Black Temple, defeat the soldiers and perform two Grapnel swings across the large gap. After landing, look for stairs descending on the right. Follow them to the beach, defeat the two soldiers by the boat, and open the chest on the left side of that shore. Climb back to the landing to resume the temple approach.
Trinkets 3 – under the center of the arena ruins
After the massive zipline carries Sophia into the arena ruins, follow the outer path only until a gap opens on the left. Enter beneath the center platform and continue into the darker lower space. The chest is inside that under-platform route. Remaining on the bright perimeter loops around the collectible.
Pierced Coins 3 – the altar in the broken-stair chamber
Solve the interior Black Temple light puzzle and descend into the chamber of broken stairways. When you reach the lower door route, turn back toward the column you descended from, jump to its small ledge, and move left onto the side walkway. Interact with the axe altar there for the Coin before returning to the door.
Bracelets 4 – behind the tree on the broken staircase
In the same broken-stair complex, continue across the separated platforms until Sophia can jump onto the stair section with a large tree growing through it. The chest is behind that tree. The altar and chest are distinct pickups in the same broad chamber, so verify both the Pierced Coin count and Bracelet count before leaving.
Chapter 8 – Resonance: no Charm pickup
The childhood trail in Chapter 8 has no Charm in the verified 30-item route. Follow the white path and finish the church sequence. Do not search Minos’s throne or the island balcony here; those spaces belong to the next chapter despite the short transition between them.
Chapter 9 – Night Has Come: take two inside the palace route
Seals 4 – the side gap in the watery cave
During the light-to-light route, enter the cave system and follow the left path through the water. Continue to the Petrified soldiers lit by a small fire. Pass them slightly, then look left for a narrow gap. Squeeze through to the chest. If you reach the later surface zipline, the cave branch is behind you.
Pierced Coins 4 – the altar beyond Minos’s throne
Inside Minos’s palace, pass the throne and continue toward the balcony where Sophia comments on the rising sun. Search left for the low opening in the wall, crawl through, and interact with the statue or axe altar inside. This is the fourth Theseus Echo Coin. The location is part of Chapter 9’s palace, not the Chapter 8 childhood sequence.
Chapter 10 – Parallel Paths: three before leaving the workshop
Beads 5 – left of the flag mast in the jungle
After the bridge fight, enter the jungle and locate the mast with a flag in the central clearing. Face the flag and search the trees to the left for the chest. The final Beads pickup is here in Chapter 10; the bridge battle and flag are stronger anchors than a chapter table label.
Trinkets 4 – the tent after the jungle zipline
Continue through the jungle until a zipline carries Sophia to the next section. Enter the abandoned camp immediately beyond it. The chest is inside the tent on the right. Take it before following the notebook symbols into the cave maze.
Pierced Coins 5 – the hidden lower room in Daedalus’s workshop
In Daedalus’s workshop, locate the door sealed by petrified growth. From that view, descend the stairs on the right and find the ceiling-hung lens that also serves as a platform. Jump onto it, face inward, and pull the counterweight with the Grapnel. Return to the workshop shelves; the mechanism has revealed stairs into a lower room. The last axe altar is on the right at the bottom.
Chapter 11 – Patera: take both while realigning the beam
Arm Bands 5 – the small lens room after the first puppets
After the first fight against reanimated puppet soldiers, cross the enormous lens used as a walkway. Look right for a smaller chamber with a lens hanging from its ceiling and two soldiers inside. Defeat them and open the chest on the room’s right side.
Bracelets 5 – beside the metal gate after Faro’s boost
Later, after passing more beam machinery, defeat the soldiers and let Faro boost Sophia onto the upper ledge. Cross the next set of platforms. Before stepping onto the crank-operated lift, search the far side near the metal gate for the chest. This scene belongs to Patera; the following chapter begins only after Faro remains with the final beam control.
Chapter 12 – Fading Light: one chest after the light bridge
Seals 5 – right of the slope after the puppets
Use Light Concentrate to lower the bridge, cross it, and defeat the puppet enemies in the next area. Follow the route down the slope. At the bottom, turn right and open the chest before moving into the quarry survival sequence. This completes the Seals family.
Chapter 13 – As One: the last Charm is on the climb
Trinkets 5 – near the large lens above the creature route
During the repeated creature pursuit in the labyrinth, Sophia climbs a tall structure by following light and Ariadne’s white route. Near the top, after crossing above an activated light and slipping past Petrified enemies, search beside the large lens before the warrior fight. The chest there contains the fifth Trinkets item and completes the 30-Charm route.
Turn a missing total into a chapter search
- Beads missing: check the Chapter 10 flag mast first; the scene context places the fifth pickup there.
- Bracelets missing: check the metal gate in Chapter 11, after Faro boosts Sophia and before the lift.
- Pierced Coin missing: inspect the Echo altar count, not chest history. The third and fourth are in Chapters 7 and 9, in Black Temple and Minos palace spaces.
- A Chapter 5 family is short: that chapter contains five different families spread across the optional ruined camp, trial paths, altar, and post-zipline beach.
- The chest was opened but the count is unchanged: replay from a checkpoint before the pickup, wait for the acquisition panel, then leave the immediate area so the save can settle before exiting.
The Resonance chapter walkthrough supplies the mandatory route around these detours, while the 36-achievement roadmap places Superstitious beside the Blade, Relic, Echo, skill, and combat cleanup. Neither is required to locate the 30 items above.
The official Steam page identifies the launch game and its achievement support. The exact chest state, passive balance, and Chapter Select behavior described here were checked against launch-week references; future patches may change saves or effect strength, so use the in-client family counter as the final readback.